AI Insights · Timothy · April 2022
Top 5 Bubble Shooter Games on iOS in Colombia: Q1 2022 Performance
Explore the performance trends of the top 5 bubble shooter games on iOS in Colombia for Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 bubble shooter games on iOS in Colombia showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at how each game performed during this period, based on data from Sensor Tower.
Bubbles Empire Champions from Yonatan Erez saw a fluctuating trend in weekly revenue, starting at around $44 and peaking at $89 in the week of February 7. Weekly downloads experienced an up-and-down pattern, with a high of 71 in the first week of January and a low of 12 in the last week of February. Active users showed minor fluctuations, peaking at 747 in early January and ending the quarter at 668.
Bubble Witch 3 Saga by King recorded steady weekly revenue, reaching a high of $79 in the final week of March. Downloads were inconsistent, with notable highs and lows, such as 121 in the last week of December and dropping to 0 several times throughout the quarter. Active users started at 939 at the end of December and gradually decreased to 587 by the end of March.
Viola’s Quest: Marble Blast from Two Desperados experienced significant weekly revenue variations, peaking at $156 in mid-January and ending at $139 in late March. Downloads were minimal, with occasional spikes, such as 42 in the third week of March. Active users remained relatively stable, fluctuating slightly and ending the quarter at 87.
Bubble Witch 2 Saga, also by King, maintained a consistent weekly revenue, with peaks at $51 in late January and $46 in mid-March. Downloads showed sporadic activity, with highs of 56 in the fourth week of January and periods with no downloads. Active users began at 135 and ended at 136, showing slight fluctuations throughout the quarter.
Bubble Shooter - Panda Pop! from Jam City, Inc. had a relatively steady weekly revenue, peaking at $50 in the last week of March. Downloads remained low, with occasional increases such as 14 in the last week of December. Active users showed a downward trend, starting at 59 and ending at 36 by the end of March.
For more detailed insights and data on these games, visit Sensor Tower.